GRYWIT. ENGAGE YOU – YOU WIN!

We increase the involvement of employees and clients.

We increase the efficiency of employees, enable appreciation and provide iinstant feedback, build desirable habits – at work and in life.

Gamification

 

OUR UNIQUE VALUE

KEY FOR US IS RECOVERING THE RIGHT HABITS THROUGH PRACTICE – TASKS ARE REALIZED IN A REAL ENVIRONMENT OF THE WORK (“Learning by doing”) AND THE APPLICATION SUPPORTS, MOTIVATES AND MEASURES PROGRESS PROGRESS ON A CURRENT

We are the only company who combines gamification, instant feedback, employee appreciation, interactive communication in the company and sense of influence. Thisis the result of research conducted in companies that show that the combination of all these aspects in one application gives the best results.

“And this is the biggest advantage of the GrywITacja application over gamification applications, which only train on the platform “

The efficiency of gamification

10%

More satisfied customers

22%

More profits

21%

More employees productivity

37%

Less of absence at work

41%

Less bugs at work

41%

Less accidents at work

„State of the Global Workplace” Gallup Institute

OFFER

 

We offer an application that increases the efficiency of employees in companies, helps to appreciate them and provides immediate feedback on their work, and builds the desired habits – at work and in life. GrywITacjaisanapplicationthatmotivatesyou to make real changes.

It is possible to use an application that graphically refers to the colors of your company or application with a scenario in the form of a story

We createprojects in the followingareas :

How works GrywITacja :

We design games which influence employees’ development on many areas. Flexibility is another advantage of the solutions offered by us – the games are placed on a modern and easy-to-use platform accessible from all mobile devices. The only requirement is Internet connection. The important thing is that the tasks are performed by the employees in a real work environment, which helps them learn the right habits and attitudes through practice.

About company

Anna Jankowiak founded GrywIT after 12 years of working as General Electric managing director. As a manager, she had to meet the management board’s expectations, as well as having to face challenges with low employees’ commitment. Traditional motivation methods failed, so in 2010 she introduced gamification to GE’s Polish branch. This helped to boost the effectiveness of individual teams by up to 300%, and generated plenty of savings.

GrywIT is a proud winner of a number of awards and nominations (among others in the “Start-up of the Year” category in the “Businesswomen of the Year 2017” competition). As a recognised experts in gamification, we often give presentations at national and international conferences.

We had a pleasure to work with:

PKO BANK POLSKI LOGO
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Wolters Kluwer Logo
vital voices logo
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Pracodawcy Pomorza Logo
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Coach Barter Group Logo
Langas Logo
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ZAGRAJ Z NAMI! ANGAŻUJESZ – WYGRYWASZ!

GrywIT Anna Jankowiak

ul. Sopocka 7
80-299 Gdańsk

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